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Sean Welleck

ICLR 2026×5COLM 2026×3评测与基准智能体与工具对齐与偏好强化学习与后训练社会与人本
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0 一作 · 8 篇 · ICLR 2026 / COLM 2026

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2026 顶会论文

8
作者位次 #7/11COLM 2026Poster· Poster Session 1· Imperial Ballroom· #64

Mind the Sim2Real Gap in User Simulation for Agentic Tasks

Xuhui Zhou · Weiwei Sun · Qianou Ma · Yiqing Xie · Jiarui Liu · Weihua Du · Sean Welleck · Yiming Yang · Graham Neubig · Tongshuang Wu · Maarten Sap

The study formalizes the Sim2Real gap by comparing 31 LLM-based user simulators against 451 human participants across 165 tasks. Using the new User-Sim Index (USI), the researchers quantified how AI proxies differ from real interactive behaviors.

摘要

As NLP evaluation shifts from static benchmarks to multi-turn interactive settings, LLM-based simulators have become widely used as user proxies, serving two roles: generating user turns and providing evaluation signals. Yet, these simulations are frequently assumed to be faithful to real human behaviors, often without rigorous verification. We formalize the Sim2Real gap in user simulation and present the systematic study running the full $\tau$-bench protocol with real humans (451 participants, 165 tasks), benchmarking 31 LLM simulators across proprietary, open-source, and specialized families using the User-Sim Index (USI), a metric we introduce to quantify how well LLM simulators resemble real user interactive behaviors and feedback. Behaviorally, LLM simulators are excessively cooperative, stylistically uniform, and lack realistic frustration or ambiguity, creating an "easy mode" that inflates agent success rates above the human baseline. In evaluations, real humans provide nuanced judgments across eight quality dimensions while simulated users produce uniformly more positive feedback; rule-based rewards are failing to capture rich feedback signals generated by human users. Overall, higher general model capability does not necessarily yield more faithful user simulation. These findings highlight the importance of human validation when using LLM-based user simulators in the agent development cycle and motivate improved models for user simulation.

评测与基准社会与人本智能体与工具LLM agents; simulationOpenReview
作者位次 #5/8COLM 2026Poster· Poster Session 2· Imperial Ballroom· #2

Training Proactive and Personalized LLM Agents

Weiwei Sun · Xuhui Zhou · Weihua Du · Xingyao Wang · Sean Welleck · Graham Neubig · Maarten Sap · Yiming Yang

We propose PPP, an RL framework for training productive, proactive, and personalized LLM agents, using a proposed simulation environment, UserVille.

摘要

Despite rapid progress, current AI agents are primarily optimized for isolated task completion. We argue for a paradigm shift toward training agents as collaborators that communicate and adapt to people. To facilitate this shift in real-world complex applications, we first formalize three dimensions of collaborative AI agents: Productivity, Proactivity, and Personalization (PPP). We then introduce UserVille, an interactive environment with configurable LLM-based user simulators and user-centric feedback to evaluate these dimensions. Building on this setup, we present a multi-objective reinforcement learning framework that optimizes all three dimensions using rewards from task outcomes, question effort, and preference adherence. On two consequential real-world agentic tasks (namely, SWE Bench and BrowseComp Plus), PPP trained agents outperform strong LLM baselines (including GPT-5) with an average gain of 16.7 points, ask targeted questions, and generalize to unseen preferences and tasks. A follow-up user study further validates the importance of incorporating user centric feedback in training AI agents, and building such collaborative agents is not only important for making agents more effective, but also easier to supervise.

对齐与偏好强化学习与后训练智能体与工具LLM agentsPersonalizationOpenReview
作者位次 #4/5COLM 2026Poster· Poster Session 3· Imperial Ballroom· #49

GradAlign: Gradient-Aligned Data Selection for LLM Reinforcement Learning

Ningyuan Yang · Weihua Du · Weiwei Sun · Sean Welleck · Yiming Yang

Use policy gradient alignment score between high quality validation data and noisy training problems to select high quality training problems for LLM reinforcement learning.

摘要

Reinforcement learning (RL) has become a central post-training paradigm for large language models (LLMs), but its performance is highly sensitive to the quality of training problems. This sensitivity stems from the non-stationarity of RL: rollouts are generated by an evolving policy, and learning is shaped by exploration and reward feedback, unlike supervised fine-tuning (SFT) with fixed trajectories. As a result, prior work often relies on manual curation or simple heuristic filters (e.g., accuracy), which can admit incorrect or low-utility problems. We propose GradAlign, a gradient-aligned data selection method for LLM reinforcement learning that uses a small, trusted validation set to prioritize training problems whose policy gradients align with validation gradients, yielding an adaptive curriculum. We evaluate GradAlign across three challenging data regimes: unreliable reward signals, distribution imbalance, and low-utility training corpus, showing that GradAlign consistently outperforms existing baselines, underscoring the importance of directional gradient signals in navigating non-stationary policy optimization and yielding more stable training and improved final performance.

强化学习与后训练数据与预训练对齐与偏好Reinforcement LearningLarge Language ModelsData SelectionOpenReview
作者位次 #2/2ICLR 2026Poster

Programming with Pixels: Can Computer-Use Agents do Software Engineering?

Pranjal Aggarwal · Sean Welleck

智能体与工具代码OpenReview

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